A Classic Adventure Strategy Game
 

Songs of Conquest Changelogs

Current LIVE version

Changelog v1.8 — December 7, 2025

Older versions

Changelog archive

 
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Changelog v1.8 — December 7, 2025

Notable additions

  • Added “Tales” as a sub-section to Campaigns as a place for story related maps/missions

  • Added Tales of Wonder, a 2 story-mission Tale

  • Moved existing DLC story maps into their own Tales

  • Added difficulty level to all four DLC related story maps, Steadfast, Sorg’s Journey, Grow, Seed.


Adventure

  • A small many-legged gift


Battle

  • Fixed missing sounds when Crones and Nornors where using their “ravenform”


Map Editor

  • New trigger effect: Set Interactable. Use to turn the Interactable Component of any entity on or off

  • Now possible to add offset to Area Triggers to place them just where you want them

  • Move To Point behaviours for AI wielders can now be set to transition into a Stand Guard behaviour when they reach their target

  • Number based story objectives can now have their values incremented instead of set to an exact value

  • Fixed exception when trying to display tooltips for troops in “troop selection” dropdown

HOTFIX 1.8.1 December 8, 2025

  • Added "Disable Find the Object victory condition" lobby map setting (note: the Tear of the Tree Mother winning artifact will not spawn on the map)

  • Fixed issue on Grow map on Worthy difficulty where a gang of friendly troops were unintentionally unavailable

  • Fixed issue with wrong troops being chosen for dialogue on first map of Mehry's tale

  • Made map generation respect selected faction for randomized hostile even if playing using Mixed Factions (randomized hostile set to "Random" faction will still have mixed factions)

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